Physarum slime mold — Rust kernels, your GPU.

Every kernel (sense → steer → move → deposit, diffuse + decay) is ordinary Rust from rustgpu-bench, compiled to SPIR-V by rust-gpu, transpiled to WGSL by naga, dispatched via WebGPU. The CPU mode runs the identical Rust compiled to WASM. ← the benchmark demo · the shader gallery →
initializing…